|
DOMAIN
LISTING:
Domain Name |
Source Book |
Air |
Player's Handbook |
Animal |
Player's Handbook |
Artifice |
Deities and Demigods |
Balance |
Spell Compendium |
Beastmaster |
Defenders of
the Faith |
Bestial |
Book of Vile
Darkness |
Blackwater |
Stormwrack |
Cavern |
Spell Compendium |
Celerity |
Spell Compendium |
Celestial |
Book of Exalted
Deeds |
Chaos |
Player's Handbook |
Charm |
Spell Compendium |
City |
Races of Destiny |
Cold |
Spell Compendium |
Community |
Spell Compendium |
Competition |
Spell Compendium |
Corruption |
Fiendish Codex
- Hordes of the Abyss |
Courage |
Spell Compendium |
Craft |
Spell Compendium |
Creation |
Spell Compendium |
Darkness |
Spell Compendium |
Death |
Player's Handbook |
Deathbound |
Spell Compedium |
Demonic |
Fiendish Codex
- Hordes of the Abyss |
Destiny |
Races of Destiny |
Destruction |
Player's Handbook |
Diabolic |
Fiendish Codex
- Tyrants of the Nine Hells |
Divination |
Defenders of
the Faith |
Domination |
Spell Compendium |
Dragon |
Spell Compendium |
Dream |
Spell Compendium |
Drow |
Spell Compendium |
Dwarf |
Spell Compendium |
Earth |
Player's Handbook |
Elf |
Spell Compendium |
Endurance |
Book of Exalted
Deeds |
Entropy |
Fiendish Codex
- Hordes of the Abyss |
Envy |
Spell Compendium |
Evil |
Player's Handbook |
Exorcism |
Defenders of
the Faith |
Family |
Spell Compendium |
Fate |
Spell Compendium |
Fey |
Book of Exalted
Deeds |
Fire |
Player's Handbook |
Force |
Spell Compendium |
Fury |
Fiendish Codex
- Hordes of the Abyss |
Glory |
Spell Compendium |
Gluttony |
Spell Compendium |
Gnome |
Spell Compendium |
Good |
Player's Handbook |
Greed |
Spell Compendium |
Halfling |
Spell Compendium |
Hatred |
Spell Compendium |
Healing |
Player's Handbook |
Herald |
Book of Exalted
Deeds |
Hunger |
Spell Compendium |
Illusion |
Spell Compendium |
Incarnum |
Magic of Incarnum |
Inquisition |
Spell Compendium |
Insect |
See Below |
Joy |
Book of Exalted
Deeds |
Knowledge |
Player's Handbook |
Law |
Player's Handbook |
Liberation |
Spell Compendium |
Luck |
Player's Handbook |
Lust |
Spell Compendium |
Madness |
Spell Compendium |
Magic |
Player's Handbook |
Mentalism |
Spell Compendium |
Metal |
Spell Compendium |
Mind |
Spell Compendium |
Moon |
Spell Compendium |
Mysticism |
Spell Compendium |
Nobility |
Spell Compendium |
Ocean |
Spell Compendium |
Ooze |
Fiendish Codex
- Hordes of the Abyss |
Oracle |
Spell Compendium |
Orc |
Spell Compendium |
Pact |
Spell Compendium |
Pain |
Book of Vile
Darkness |
Pestilence |
Spell Compendium |
Planning |
Spell Compendium |
Plant |
Player's Handbook |
Pleasure |
Book of Exalted
Deeds |
Portal |
Spell Compendium |
Pride |
Spell Compendium |
Protection |
Player's Handbook |
Purification |
Spell Compendium |
Renewal |
Spell Compendium |
Repose |
Player's Guide
to Faerun |
Retribution |
Spell Compendium |
Rune |
Spell Compendium |
Sand |
Sandstorm |
Scalykind |
Spell Compendium |
Seafolk |
Stormwrack |
Sky |
Races of the
Wild |
Slime |
Spell Compendium |
Sloth |
Spell Compendium |
Spell |
Spell Compendium |
Spider |
Spell Compendium |
Spite |
Heroes of Horror |
Storm |
Spell Compendium |
Strength |
Player's Handbook |
Suffering |
Spell Compendium |
Summer |
Sandstorm |
Summoner |
Spell Compendium |
Sun |
Player's Handbook |
Temptation |
Fiendish Codex
- Hordes of the Abyss |
Thirst |
Sandstorm |
Time |
Spell Compendium |
Trade |
Spell Compendium |
Travel |
Player's Handbook |
Trickery |
Player's Handbook |
Tyranny |
Spell Compendium |
Undeath |
Spell Compendium |
War |
Player's Handbook |
Water |
Player's Handbook |
Watery Death |
Underdark |
Wealth |
Spell Compendium |
Windstorm |
Spell Compendium |
Winter |
Frostburn |
Wrath |
Spell Compendium |
Insect Domain - This domain
is essentially the same as the Spider domain, except that its
granted power applies to any arthropod (i.e. insect or arachnid)
vermin. Domain spells are listed on the Therran Domain Spell
page.
DEITY
LISTING:
Deity |
Portfolio |
Sex |
Domain 1 |
Domain 2 |
Domain 3 |
Domain 4 |
Domain 5 |
Domain 6 |
Aghorrit |
Warfare |
M |
War |
Strength |
Planning |
Fury |
Destruction |
Courage |
Cotrunal |
Knowledge,
Reason |
M |
Knowledge |
Divination |
Mentalism |
Mind |
Oracle |
Rune |
Deceiver |
Deception,
Lies, Evil |
M |
Evil |
Tyranny |
Hatred |
Corruption |
Pain |
Undeath |
Dhalis |
Agriculture,
Plants, Food, Nature |
F |
Plant |
Creation |
Windstorm |
Community |
Family |
Renewal |
Erinhoru |
Rivers,
Lakes |
F |
Water |
Protection |
Travel |
Purification |
Healing |
Renewal |
Firlott |
Hunting |
M |
Animal |
Beastmaster |
Strength |
Luck |
Celerity |
Endurance |
Flupnir |
Jests,
Intoxication, Merrymaking, Riddles |
M |
Trickery |
Illusion |
Chaos |
Madness |
Sloth |
Entropy |
Galasiria |
Elves,
Forests, Sylvans, Faeries, Trees |
F |
Elf |
Plant |
Magic |
Spell |
Fey |
Time |
Grummni-tul |
Earth |
F |
Earth |
Mysticism |
Summoner |
Fate |
Balance |
|
Hastaffor |
Thievery,
Secrecy, Hidden Things |
M |
Celerity |
Divination |
Envy |
Rune |
Greed |
Trickery |
Heleniarr |
Stars,
Nighttime, Prophecy |
F |
Darkness |
Fate |
Oracle |
Destiny |
Dream |
Insect |
Hindarr-quag |
Storms,
Weather, Rain |
M |
Storm |
Windstorm |
Water |
Air |
Retribution |
Wrath |
Hotor |
Oceans,
Seas, Ocean Creatures |
M |
Ocean |
Water |
Animal |
Windstorm |
Destruction |
Seafolk |
Indolle |
Travel,
Roads, Trade, Communication |
M |
Trade |
Travel |
Community |
Portal |
Wealth |
Herald |
Jeztarth |
Gnomes,
Hills |
M |
Gnome |
Animal |
Earth |
Illusion |
Craft |
Liberation |
Lothar |
Wind,
Ice, Snow |
M |
Cold |
Windstorm |
Winter |
Suffering |
Competition |
Endurance |
Malaktum |
Smithies,
Metalworking, Precious Metals |
M |
Metal |
Artifice |
Craft |
Strength |
Rune |
Wealth |
Melinna |
Women,
Wives, Homes, Domesticity |
F |
Family |
Community |
Protection |
Retribution |
Endurance |
Wrath |
Meredros |
Honour,
Truth, Vigilance, Loyalty |
M |
Law |
Glory |
Pact |
Inquisition |
Purification |
Retribution |
Mergurr |
Death,
Carrion |
M |
Death |
Corruption |
Pestilence |
Repose |
Suffering |
Time |
Mustiglior |
Love,
Beauty |
F |
Charm |
Domination |
Lust |
Love |
Pleasure |
Temptation |
Neengrum |
Gems,
Earthy Treasures |
F |
Cavern |
Dwarf |
Darkness |
Wealth |
Earth |
Pride |
Onlor-timna |
Onlor,
Halflings |
F |
Halfling |
Family |
Community |
Protection |
Luck |
Good |
Pindar |
Crafts,
Work, Art |
M |
Craft |
Artifice |
Creation |
Planning |
Knowledge |
Metal |
Queethar-tul |
Air |
M |
Air |
Mysticism |
Summoner |
Fate |
Balance |
|
Retuyar-tul |
Water |
F |
Water |
Mysticism |
Summoner |
Fate |
Balance |
|
Ringkol |
Dancing,
Music, Pleasure |
F |
Charm |
Knowledge |
Celerity |
Mind |
Pleasure |
Joy |
Somni-tul |
Fire |
M |
Fire |
Mysticism |
Summoner |
Fate |
Balance |
|
Ularinn |
Sun,
Daytime, Light, Nobility |
M |
Sun |
Celestial |
Time |
Sky |
Summer |
Nobility |
Vastalla |
Healing,
Mercy, Childbirth |
F |
Healing |
Renewal |
Good |
Exorcism |
Protection |
Pleasure |
Vinstarria |
Moons |
F |
Moon |
Madness |
Illusion |
Magic |
Spells |
Dream |
Weshta-Grum |
Dwarves,
Mountains, Mining |
M |
Dwarf |
Earth |
Protection |
War |
Retribution |
Wrath |
Yimik |
Animals |
M |
Animal |
Beastmaster |
Celerity |
Liberation |
Bestial |
Summoner |
High Level Clerics:
At 8th level, a cleric may
add a third domain of his choice from his god's domains. This
represents his inculcation into more aspects of the religion.
At 12th level, a cleric may add a fourth domain. At 16th level,
a cleric may add a fifth domain. At 20th level, a cleric may
add a sixth domain (if applicable)
The Tuls:
The Morakki primarily worship
the Tuls, the four gods of the elements believed to be four parts
of a whole being that splintered in the creation of the world.
Because each of the tuls are a part of a whole being, they do
not get 6 domains like the other gods. It is rumoured amongst
Morakki savants that full integration into the mysteries of the
Tuls allows an adherent to gain a sixth domain, but others claim
this is merely Madness.
THE
GODS OF THERRA:
Religion Format:
Each Therran religion will
be given in the following formats. Please keep in mind that these
are merely thumbnail sketches, and they do not purport to go
into the details and intricacies of the rather complex state
of Therran religions. Information here is given from a Western
Therran standpoint (including Onlor), and the Morakki in the
East certainly worship the same gods differently.
The standard format will be
as follows:
Name:
The god's or goddess' name(s)
and/or title(s)
Sphere:
Those things attributed to or
for which the god is worshipped
Predominant Areas:
Those areas where the god is
most worshipped, although this does not imply that the god is
the dominant religion in that area nor that the god is not worshipped
rarely in other places.
Races:
Those races which worship the
god. Other races will worship this deity so rarely that they
cannot be priests of the god. This section defines which races
may be priests of the god. This section is limited to those races
known as demi-human races. Other humanoid and monstrous worshippers
may be possible. In addition, where humans are indicated, some
half-orc and half-elven worshippers will be found. Similarly,
when elves are indicated as worshippers, a small percentage of
half-elven worshippers may also be found. Thos listings that
specifically list half elves are those where worship is specifically
tied to half elves.
Description:
How the god is pictured in artwork
and/or statuary and/or in scriptures. This can vary from culture
to culture or race to race.
Background:
General myths or history associated
with the deity
Alignment:
The general alignment associated
with the deity. Priests cannot be more than 1 step removed in
alignment with regard to good and evil and should strive to remain
ethically similar (i.e. Law, Chaos)
Favoured Weapon:
The deitiy's favoured weapon,
for use when determining weapon proficiencies and the effects
of some cleric spells.
Priestly Duties:
Duties the priesthood is expected
to perform
Other Limitations:
A catchall for other items
Domains:
Describes the domains available
to the religion. In a sense, each domain can be thought of as
a separate sub-cult of the religion, and often such factions
are rivals or even openly opposed to one another. Some domains
are available but generally discouraged except during times of
extremis. For example, the religion of Mustiglior, the Goddess
of Love includes the Hatred Domain. However, this domain is generally
reserved for those spurned and heartbroken by hearthless loved
ones or those who suppress or murder true love.
Holy Symbol(s):
Those items consecratable as
holy symbols
Return
to the Therran Homepage
|