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MORG
Hero of the Gem

 

MORG CR 21
Male human Fighter 21
NG Medium humanoid (human)
Init +16; Senses darkvision 10 ft, Listen +16, Spot +16
Languages Common, Elvish, Halfling


AC 24, touch 14, flat-footed 20; Dodge, Mobility
hp 219 (21 HD)
Fort +23, Ref +16, Will +13

Spd 30 ft (6 squares)
Melee Alastrurial 1-handed [as +4 defending longsword] +33/+28/ +23/+18 (1D8+13/17)*
Melee Alastrurial 2-handed [as +4 defending longsword] +33/+28/ +23/+18 (1D8+16/17)*
Space 5 ft; Reach 5 ft
Base Atk +21; Grp +28
Atk Options Combat Expertise, Combat Reflexes, Hold the Line, Power Attack, Power Critical (longsword), Prone Attack, Spring Attack, Whirlwind Attack
Combat Gear Alastrurial, dagger, talisman of the chimera**, iron horn of valhalla (command word "reinforcements" in Giant)

Abilities Str 24 (11 normal), Dex 18, Con 20, Int 18, Wis 16, Cha 14
Feats
Alertness, Combat Expertise, Combat Reflexes, Dodge, Forester, Hold the Line, Improved Critical (longsword), Improved Initiative, Lightning Reflexes, Mobility, Power Attack, Power Critical (longsword), Prone Attack, Run, Spellcasting Harrier, Spring Attack, Survivor, Weapon Focus (longsword), Weapon Specialization (longsword), Whirlwind Attack
Skills Balance + 6, Climb +16, Escape Artist +6, Handle Animal +4, Heal +5, Hide +6, Intimidate +7, Jump +16, Knowledge (geography) +6, Knowledge (history) +6, Knowledge (local) +6, Knowledge (nature) +6, Listen +16, Move Silently +8, Ride +11, Search +6, Sense Motive +6, Spot +16, Survival +14, Swim +16, Tumble +8, Use Rope +5
Possessions
combat gear, amulet of health +6, ring of freedom of movement, lesser ring of nine lives (3 charges), gem of retaliation**, cloak of resistance +4, gloves of dexterity +2, belt of the storm giants, bracers of speed, platinum holy symbols to many gods and goddesses.

* Assumes Aslastrurial's bonus is set to +4 attack and damage and no bonus to AC

** These items are not usually worn by Morg and are not included in his statistics

Alastrurial
Minor Artifact

Body Slot: - (held)
Caster Level: 20th
Aura: Strong; (DC 25) evocation and abjuration
Activation: -
Weight: 4 lbs.

This longsword is an elven relic lost in the final days of the Blanthil Forest before its fall to the Deceiver. It functions as a +4 defending longsword and is indestructible by normal means (treat as infinite hardness and hit points).

Belt of the Storm Giants
Minor Artifact

Body Slot: Waist
Caster Level: 20th
Aura: Strong; (DC 25) transmutation
Activation: -
Weight: 1 lb.

This belt increases the wearer's Str to 24. If the wearer's Str is already greater than 24, then the belt has no effect.

Bracers of Speed

Price (Item Level): 64,000 gp (18th)
Body Slot: Arms
Caster Level: 16th
Aura: Strong; (DC 23) transmutation
Activation: -
Weight: 1 lb.

These potent bracers are fashioned of liguid mercury hardened into metallic form. Despite its composition, the weare is under no danger from absorbing the metal into his skin.

The wearer of these bracers gains a +8 bonus to initiative.

Prerequisites: Craft Wondrous Item, moment of prescience
Cost to Create:
32,000 gp, 2,560 XP, 7 years 332 days (2,880 days)

Gem of Retaliation

Price (Item Level): 5,000 gp (9th)
Body Slot: - (held)
Caster Level: 5th
Aura: Faint; (DC 17) abjuration and evocation
Activation: -
Weight: 1 lb.

This multifaceted gem only functions when grasped in the hand of the user. While so grasped, it provides a +4 resistance bonus to saves against evocation spells and effects. If the user saves against an evocation spell or effect, the gem converts the magical energy into magic missiles that shoot back at the caster at the rate of 1 missile per two levels of spells converted (minimum 1 missile).

Prerequisites: Craft Wondrous Item, greater resistance, magic missile
Cost to Create:
2,500 gp, 200 XP, 225 days

Lesser Ring of Nine Lives

Price (Item Level): 35,000 gp (16th)
Body Slot: Ring
Caster Level: 13th
Aura: Strong; (DC 21) conjuration
Activation: -
Weight: -

This ring functions like a ring of nine lives, except that it does not allow its wearer to affect saving throws.

Prerequisites: Forge Ring, heal
Cost to Create:
17,500 gp, 1,400 XP, 4 years 119 days (1,575 days)

Gadanil
Minor Artifact

Body Slot: Body
Caster Level: 20th
Aura: Strong; (DC 25) abjuration
Activation: -
Weight: -

This elven relic was lost in the final days of the Blanthil Forest before its fall to the Deceiver. It functions as +5 elven chainmail and is absolutely weightless and indestructible. It has an unlimited maximum Dexterity bonus and does not impose a Dex penalty of any kind whatsoever. It does impose an arcane spellcasting failure chance equal to normal elven chainmail.

Talisman of the Chimera

Price (Item Level): 9,600 gp (12th)
Body Slot: Throat
Caster Level: 3rd
Aura: Faint; (DC 16) evocation
Activation: standard (command)
Weight: -

This talisman is worn around the neck and is shaped like a chimera's heads. Three times per day the talisman can be commanded to emit a cone of fire. The fire flares in a 50 ft cone causing 3D6 points of fire damage (Ref save DC 15 half).

Prerequisites: Craft Wondrous Item, Widen Spell, burning hands
Cost to Create:
4,800 gp, 384 XP, 1 year 68 days (432 days)

Experience Points: 221,400.

Born: 5486

Born of humble beginnings in the mountains of Onlor, Morg was a reticent young mountain man thrown into the center of great events by circumstances beyond his control. His tale is one of someone taking what life throws at him and completely mastering it until it appears, in the end, as if he had forged his own destiny.

Morg is the only Hero who survived from the first Maug attack on Algol City in 5504 A.D. until the defeat of the Deceiver in 5514 A.D. During that time, he became arguably one of the most famous heroes in the history of Therra, certainly alongside the great Amorany, and he is regarded as one of the three best fighters of his age.

Morg is supremely confident in battle and it is a rare combat that sees him flee, even to gain a tactical advantage. Armed with his drow-forged bracers of speed, Morg enters battle almost as a blur and is used to pressing his opponents so fiercely that they never have time to even mount an offensive. This is augmented by a trio of powerful magic items bequeathed to Morg by the long-dead elvish hero Hilathinil. These are Alastrurial, his longsword, Gadanil, his armour forged by the goddess Galasiria herself, and his belt of storm giant strength. With these items, Morg combines immense prowess, blinding speed, and earth shaking strength, a lethal triumverate.

Fortunately, Morg is good hearted and fair and slow to anger. He has a firm sense of fighting for the general weal and does not concern overmuch about laws and procedure. He acts on instinct and common sense and these attributes have served him well.

After defeating the Deceiver, Morg settled down to rule a Canton of Slumber. In 5 N.S. he wed his love Avoria and their union has produced 4 children. He has concerned himself with governing since then, as well as attending to his family, but he will still gird his arms and armour and emerge to do battle when a foe of surpassing strength shows himself. Indeed, it was Morg and his cohorts who stormed the fortress of a powerful arcanaloth who had managed to remain on Therra after the banishment by the gods and Morg defeated the arcanaloth single-handedly and mounted its head as a trophy above his throne. The arcananloth has vowed to retrieve his head, for the gesture by Morg is a grave insult to him, but so far Morg has defeated three attempts to retrieve the head.

During his adventures, Morg was possessed by a powerful wolf spirit of the Wolf Rider people. After the fall of the Deceiver, this spirit left Morg's body, but ever after Morg moved quicker than he had before and his eyes still occasionally glowed a feral yellow when a light would shine on them in the darkness.

 

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