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Halithil Anorum
Consort of Imerika

 

HALITHIL CR 15
Male elf Ranger 6/Rogue 5/Sorcerer 4
CG Medium humanoid (elf)
Init +8; Senses low-light vision, Search for secret or hidden doors within 5 ft, Track, trapfinding; Listen +13 (+15 when familiar within reach), Spot +13 (+15 when familiar within reach)
Languages Elven, Common, Draconic, Sylvan

AC 21, touch 16, flat-footed 21; trap sense +1, uncanny dodge
hp 122 (15 HD)
Immune sleep
Resist fire 20
Fort +12, Ref +15, Will +9 (+11 vs enchantments); evasion, trap sense +1

Spd 30 ft (6 squares)
Melee +1 keen longsword +13/+8/+3 (1D8+2/17)
Melee +1 holy solarian truesteel elven thinblade +9/+4/-1 (1D8+2 plus 2D6 vs evil/+1 to confirm critical)
Ranged +1 shock longbow +16/+11/+6 (1D8+1+1D6 electricity)
Space 5 ft; Reach 5 ft
Base Atk +11; Grp +12
Atk Options favoured enemy (evil outsider +4, magical beast +2), Point Blank Shot, Precise Shot, sneak attack +3D6
Special Actions Combat Expertise, Manyshot, Rapid Shot
Combat Gear +1 keen longsword, +1 holy solarian truesteel elven thinblade, +1 shock longbow, arrows (20), silver arrows (12), staff of entrapment (CL 8, 16 charges), wand of cure moderate wounds (CL 3, 30 charges)
Sorcerer Spells Known (CL 4, +12 melee touch, +15 ranged touch)
2nd (4/day) - invisibility
1st (7/day) - expeditious retreat, feather fall, shield
0 (6/day) - daze (DC 12), detect magic, light, mending, read magic, resistance
Ranger Spells Memorized (CL 3)
1st - aspect of the wolf, camouflage

Abilities Str 12, Dex 18, Con 18, Int 14, Wis 12, Cha 14
SQ animal companion (link, share spells), combat style (archery), familiar (alertness, empathic link, share spells), favoured enemy (evil outsider +4, magical beast +2), wild empathy +4
Feats Combat Expertise, Dodge, Endurance, Improved Critical (longbow), Improved Initiative, Manyshot, Point Blank Shot, Precise Shot, Rapid Shot, Track
Skills Balance +11, Bluff +7, Climb +10, Concentration +14, Diplomacy +6, Handle Animal +8, Heal +6, Hide +11, Intimidate +4, Jump +8, Knowledge (arcana) +4, Knowledge (nature) +9, Listen +13, Move Silently +10, Sleight of Hand +6, Ride +6, Search +14, Sense Motive +11, Spellcraft +8, Spot +13, Survival +12, Swim +6, Tumble +19, Use Magic Device +3
Possessions
combat gear, elven chainmail, ring of protection +2, ring of major energy resistance (fire), amulet of health +4, cloak of resistance +1, spell component pouch, belt pouch, silk rope (50 ft), backpack, 3 sp, 10 gp, 15 pp

GREENWING CR n/a
Male hawk familiar
N Tiny magical beast
Init +3; Senses low-light vision; Listen +12, Spot +20

AC 19, touch 15, flat-footed 16
hp 61 (14 HD)
Fort +6, Ref +12, Will +8; improved evasion

Spd 10 ft (2 squares), fly 60 ft (average) (12 squares)
Melee talons +16 (1D4-2)
Space 2.5 ft; Reach 0 ft
Base Atk +11; Grp +1

Abilities
Str 6, Dex 17, Con 10, Int 7, Wis 14, Cha 6
SQ familiar (alertness, deliver touch spells, empathic link, share spells)
Feats
Weapon Finesse
Skills Hide +18, Listen +12, Move Silently +9, Search +8, Spot +20, Tumble +18

TRAILER CR n/a
Male wolf animnal companion
N Medium animal
Init +2; Senses low-light vision, scent; Listen +3, Spot +3


AC 14, touch 12, flat-footed 12
hp 13 (2 HD)
Fort +5, Ref +5, Will +1

Spd 50 ft (10 squares)
Melee bite +3 (1D6+1)
Space 5 ft; Reach 5 ft
Base Atk +11; Grp +1
Special Actions trip (+1)

Abilities Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
SQ animal companion (link, share spells), tricks (attack, fetch, flee, heel, hide, speak, stalk)
Feats
Weapon Focus (bite)
Skills Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1*

Trip (Ex) A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf.

* +4 racial bonus on Survival checks when tracking by scent

Experience Points: 106,271.

Halithil is a widely known and well-regarded figure in the Blanthil Forest. He served as a scout in the War of the Gem, and then led several elite elvish inflitration squads in the earliest reclamation efforts of the forest. His deeds and bravery earned him the notice of Queen Imerika, and his handsome looks and bouyant personality earned him her love. Halithil understands that he has chosen a path that makes him a jack of all trades and a master of none. Yet, as a leader of elves, he relies on his broad swath of expertise to gain insight into all of the facets and skills of those serving beneath him more than he does his own personal abilities. Still, with his magic items and augmented by his limited spell ability, he can be a formidable force in his own right.

 

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