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Aristole - Ranger of Feyintir


* Aristole: Male human Ranger 4; CR 4; Medium humanoid (human); HD 4D8+8; hp 29; Init +2; Spd 30 ft; Space 5 ft; Reach 5 ft; AC 16 (touch 12, flat-footed 14); Atk +7 melee (1D8+2, masterwork longsword) or +5 melee (1D8+2, longsword) and +5 melee (1D4+2, dagger) or +6 ranged (1D8, longbow); SA favoured enemy (kobolds +2); SQ wild empathy (+2 bonus); AL NG, SV Fort +5, Ref +5, Will +2; Str 14, Dex 14, Con 15, Int 10, Wis 12, Cha 11. Height 6 ft 1 in.

Skills and Feats: Climb +4, Handle Animal +6, Heal +4, Hide +5, Jump +4, Knowledge (nature) +5, Listen +7, Move Silently +5, Search +2, Spot +7, Survival +7, Swim +5; Alertness, Dodge, Endurance, Track, Weapon Focus (longbow).

Possessions: masterwork chain shirt, masterwork longsword, +1 dagger, longbow, arrows (20), silver arrows (12), potion of cure light wounds at 1st level, explorer's outfit, belt pouch, backpack, waterskin, bedroll, flint and steel, whetstone.

Spells Prepared (1): 1 - hide from animals.

Animal Companion:

* Wolf: CR 1; Medium animal; HD 2D8+4; hp 13; Init +2; Spd 50 ft; Space 5 ft; Reach 5 ft; AC 14 (touch 12, flat-footed 12); Atk +3 melee (1D6+1, bite); SA trip; SQ link, low-light vision, scent, share spells; AL N; SV Fort +5, Ref +5, Will +1; Str 13, Dex 15, Con 15 Int 2, Wis 12, Cha 6. Length 4 ft.

Skills and Feats: Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1*; Track, Weapon Focus (bite).

Special Attacks: Trip (Ex): A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf.

* +4 when tracking by scent.

Aristole was a fixture around Feyintir, where he appeared once a month to trade in furs and pelts he had gathered while hunting kobolds in the Feyindar Forest. The man was a seasoned ranger, quite at ease in the forest, and he hunted kobolds simply because they were the prevalent nuisance in his neck of the woods.

The ranger went about only lightly armoured, for his chosen foes caused little damage, but he still prefered to fight by ranged weapon than in direct combat. He developed a budding relationship with House Riverine, for he had been aided by and aided Riverine agents and he taught Vaden Crowfeeder some of his ranger craft.

Aristole perished in Calm N.S. 24 in a fight against a band of goblins and worgs in the Feyindir Forest.